Post jam bugfixes release (v0.9.5)
Amethyst Waters » Devlog
Added
- Explosion animation when player dies
- Anglerfish boss icon on healthbar
- A more comprehensive README.md with links
Changed
- Decrease boss life
- Center boss attacks
Fixed
- Icosahedron sorting bug on game restart
- Boss constantly getting out of bounds
- Snails being spawned on top of each other
- Guards shooting glued shots
- Non algae sprites being draw on the background
Files
amethyst_waters.zip Play in browser
Apr 26, 2020
amethyst_waters.tic 66 kB
Apr 26, 2020
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Amethyst Waters
Explore deep sea caverns with your submarine in this procedurally generated shoot 'em up.
Status | In development |
Author | Stefan Devai |
Genre | Shooter |
Tags | 2D, fantasy-console, Pixel Art, Procedural Generation, Shoot 'Em Up, TIC-80 |
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